Experience/en: Difference between revisions

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* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp
* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp
* Successfully [[Attack]] killing the entirety an enemy colony +1000 exp
* Successfully [[Attack]] killing the entirety an enemy colony +1000 exp
* [[Swarm]] in a colony +50 exp
* <s>[[Swarm]] in a colony +50 exp</s> Changed 2019-09-22 - It no longer gives you experience


== Level ==
== Level ==
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* 2000 for level 3  
* 2000 for level 3  
* 4000 for level 4  
* 4000 for level 4  
* 2000 for level 5  
* 8000 for level 5  
* 8000 for level 6
* 16000 for level 6
* 16000 for level 7
* etc.
* etc.


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* From level 7 you get Weekly [[Missions]]
* From level 7 you get Weekly [[Missions]]
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
* From level 10 you may handle [[Fungus]] and grow it in colonies.

Latest revision as of 08:06, 25 September 2019

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Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 1
  • 1000 experience required for level 2
  • 2000 for level 3
  • 4000 for level 4
  • 8000 for level 5
  • 16000 for level 6
  • etc.

Level effect

The level of the players affects: