Jump to content

Experience: Difference between revisions

minor sentence structure correction, added pickup of swarming colonys to level effect added links to ant eater...
No edit summary
(minor sentence structure correction, added pickup of swarming colonys to level effect added links to ant eater...)
Line 10: Line 10:
* [[Scent Mark Areas]] +40 per area.
* [[Scent Mark Areas]] +40 per area.
* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp
* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp
* Successful [[Attack]] entirely killing an enemy colony +1000 exp
* Successfully [[Attack]] killing the entirety an enemy colony +1000 exp
* [[Swarm]] in a colony +50 exp
* [[Swarm]] in a colony +50 exp


== Level == <!--T:2-->
== Level == <!--T:2-->
* Player starts at level 1
* Player starts at level 1  
* When experience reaches 1000 the level goes up. Next steps at 2000, 4000, 8000, 16000 etc.
* 1000 experience required for level 2
* 2000 for level 3
* 4000 for level 4
* 2000 for level 5
* 8000 for level 6
* 16000 for level 7
* etc.


== Level effect == <!--T:3-->
== Level effect == <!--T:3-->
The level of the players affects:
The level of the players affects:
* [[Action Radius]]
* [[Action Radius]] (+10 meters per Level)
* How long [[Colony Orders]] last
* How long [[Colony Orders]] last (45 minutes at start X 2 every level. 1.5H, 3H, 6H, etc.)
* How much food the player may carry in [[Inventory]]
* How many [[Swarming Colony]] you may carry (1 per level)
* How many ant eaters the user may pick up in [[Inventory]]
* How much food the player may carry in [[Inventory]] (100 per level)
* How many [[Ant Eater]] you may pick up in [[Inventory]] (1 per level)
* From level 4 you may set colony action to [[Package Food]]
* From level 4 you may set colony action to [[Package Food]]
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
4

edits