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Fungus: Difference between revisions

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== Starting to grow ==
== Starting to grow ==
* Colonies may build a fungus chamber.  
Colonies may build a fungus chamber.  
** An action taking 24 h and sacrificing quite a number of ants.
* An action taking 24 h and sacrificing quite a number of ants.
* The player can get hold of some fungus ... somewhere.  
 
** Event?
The player can get hold of some fungus ... somewhere.  
** Random when helping/sabotaging colonies?
* Event?
** Random in the wild?
* Random when helping/sabotaging colonies?
* Player may insert fungus into fungus chambers in colony when in range. The fungus start to grow.
* Random in the wild?
* Player must be at least level 10(?) to handle fungus. (I want it pretty high, see [[Experience]] for some other levels)
 
Player may insert fungus into fungus chambers in colony when in range. The fungus start to grow.
 
Player must be at least level 10(?) to handle fungus. (I want it pretty high, see [[Experience]] for some other levels)


== Having an active fungus chamber ==
== Having an active fungus chamber ==