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Fungus: Difference between revisions

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* Gardening the fungus? Some of the workers fetching food handle feeding and handling the fungus. No special setting for that. No special code.
* Gardening the fungus? Some of the workers fetching food handle feeding and handling the fungus. No special setting for that. No special code.


== Risks ==
== Cleaning the fungus ==
* When the fungus is at 100% there is a small risk that the fungus start to control the ants and taking control of the colony. (Search the net for "Zombie ants" if you dare)
* There are 2 options to clean the fungus.
** The colony become independent
* You have the colony in reach and make a clean fungus action
** Maybe some fungus will appear around the colony? (Ants hanging in the trees, if you read about the zombie ants)
** Fungus pollution drop to 0%
** Fungus size drops a bit?
* You order the ants to clean the pollution.
** Fungus pollution drop to 0%
** Fungus size drops a bit?
** There is a risk that the fungus start to control the ants and taking control of the colony. (Search the net for "Zombie ants" if you dare).
*** The colony become independent
*** Maybe some fungus will appear around the colony? (Ants hanging in the trees, if you read about the zombie ants)
* When the colony gets really small (counting actual worker ants), the fungus dies.
* When the colony gets really small (counting actual worker ants), the fungus dies.
* There is a small risk that the fungus chamber collapse.
* If fungus pollution reach 100% the fungus dies.
** If there is some fungus in there, it dies.


== Extracting more fungus ==
== Extracting more fungus ==