Road Map: Difference between revisions

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* Show more info in controlled colony list (ants/food/capacity)  
* Show more info in controlled colony list (ants/food/capacity)  
* Inventory list: Show how "full" you are of that item (i.e. your capacity too)
* Inventory list: Show how "full" you are of that item (i.e. your capacity too)
* Some kind of simplifications to set many colony orders.


= 1.x =
= 1.x =

Revision as of 20:08, 31 May 2016

Note: Displaying what has to be done before moving to next version

0.1

  • Spawn animals and let them have an effect
  • pick up/drop animals at nests
  • Send GCM messages from server to client on events (attack, other helped/destroyed, animal occure at nest, animal destory nest, animal disappear)
  • Make notifications (app not active) or dialogs (app active) from GCM messages from server
  • Handle back pressed on register/validate device dialog
  • Model for food location is no consistent. Depends a bit on map area shown
  • Select amount when dropping warriors

0.2

  • Clean up interaction when nest becomes de-colonized
  • Use only GPS location if available, not network location
  • Ability to go to map from nest view
  • Ability to go to map from event view
  • Display if follow/not follow mode. Fixed in 0.2.6
  • Merge network actions that are the same or one disables the other. Fixed in 0.2.7
  • Really stable network handling
  • Setting for notifications, device specific
  • Let food in inventory slowly turn bad
  • Display the expire on items in inventory (i.e. animals - how long until they die)
  • Warriors in inventory eat from food in inventory, and start to starve if they run out of food. No Limit on number of warriors in inventory.
  • Warriors dropped on ground slowly die
  • Ability to display custom message in notification/event (system messages etc)
  • Adapt wiki to how things works now, add marks on what might be future stuff
  • Make a getting started wiki page

0.3

  • Description on all actions, fixed in 0.2.8
  • Filters/sort on nests view
  • Chat - one public and one for each species
  • Good images for items
  • Good images for actions
  • Good launcher image
  • Up-to-date screen shots and decent info in google play

ALL data will be reset.

  • Fix urgent bugs found during reset

1.0 Public release

= Pause to focus on ColorPlanet Resources instead

Web service

Independent of the app. Contact me if you want to build it. I can give you read access on suitable data.

  • Displaying current score for world, all countries, all regions and player list
  • Displaying historic score for world, all countries and all regions

1.1

  • Focus on text input in set name dialog
  • Display entered info from other players in a user dialog
  • More types of animals (See https://en.wikipedia.org/wiki/Insectivore)
    • Ability to move big animals by scaring them (they can not be picked up)
  • Required name on nest (colonize/gain control)
  • Bugfix: Item on ground-dialog not updating distance on location change
  • Show colony name in colony orders dialog
  • Sort colonies by distance
  • 30/30 to be able to swarm (but it still only takes 20/20)
  • Show more info in controlled colony list (ants/food/capacity)
  • Inventory list: Show how "full" you are of that item (i.e. your capacity too)
  • Some kind of simplifications to set many colony orders.

1.x

  • Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works
  • Make better notifications when app is not active, not just a dummy
  • Competition, among overlapping nest zoc, for food.
  • More types of animals (See https://en.wikipedia.org/wiki/Insectivore)

See also Future Ideas