Scoring: Difference between revisions

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* The world is split in 28 areas - big
* The world is split in 28 areas - big
* These are in turn split in 64 (8x8) areas - medium
* These are in turn split in 64 (8x8) areas - medium
* These are in turn split in 512x52 areas - small
* These are in turn split in 512x512 areas - small


== Calculating the score ==
== Calculating the score ==

Revision as of 17:54, 19 September 2015

  • The players gets score by placing transmitters on his/her current location. See Transmitter
  • A transmitter is active for 30 days.

Areas

  • The world is split in 28 areas - big
  • These are in turn split in 64 (8x8) areas - medium
  • These are in turn split in 512x512 areas - small

Calculating the score

  • In each small area the sum of active transmitters is calculated for each player.
  • The player gets a 10 points bonus for every small area the player has active transmitters in.
  • For every other player with active transmitters in the small area he/she "beats" the player also gets a 10 points bonus.
  • The score in the medium, big and world areas are calculated as the sum of the score and bonuses in the contained small areas.
  • The team score is the sum of the team members world score.