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Some properties of those Quest worlds
Some properties of those Quest worlds
* Yout start with a blank map.
* You start with a blank map.
* Limited action set. I.e. all actions are not available.
* Limited action set. I.e. all actions are not available.
* Repeating world. I.e. a small map is used, that is available all over the world. Water/land does not matter.
* Repeating world. I.e. a small map is used, that is available all over the world. Water/land does not matter.
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* You get no experience from doing actions in the quest world.
* You get no experience from doing actions in the quest world.
* Energy is not used in the quest world.
* Energy is not used in the quest world.
* Idependent colonies are founded a lot more here.
* Independent colonies are founded a lot more here.
* No food on the ground available for pickup.
* Your range circle will look weird if you are not on the equator. The repeating map adapts to the condition on the equator with the same longitude and latitude difference.


A quest world may be open to players of one of the species or to all.
A quest world may be open to players of one of the species or to all.
Note: You can switch between the active world and the quest world.


=== History ===
=== History ===
2019-05-19 The first world will be open for 8 days, and for all species. This is more of a test, but we will who will be the best to start with.
[http://melkersson.eu/dominant/timelineq.php Results]
 
2019-05-19 The first world was open for 8 days, and for all species. This is more of a test but Leaf Cutter Ants "cut" the rest. [http://melkersson.eu/dominant/timelineq.php?w=5 Result]
 
2020-10-25 to 2020-11-01 "Red One"
<!--
360 red colonies
350 independent
 
red 63048.71666917584
indep 10877.40812464113
-->
 
2020-11-08 to 2020-11-15 "Green One"
 
2020-11-22 to 2020-11-29 "Blue One"