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Technical Implementation: Difference between revisions

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* TODO But how to figure out where to spawn more food and where has it already been done?
* TODO But how to figure out where to spawn more food and where has it already been done?
* Math pattern having a fixed amount of food and a table with the removed ones (and dropped) and let the patters slowly slide/change in some way...
* Math pattern having a fixed amount of food and a table with the removed ones (and dropped) and let the patters slowly slide/change in some way...
* Where is it calculated?
** One table with lat L,LL and long L,LL values showing where it has been added
** One table with actual food items on the map. When picked up, they respawn efter some time, or grow up again.
** After som time food disappear at the current location and get new distribution, with overlap. TODO HOW?)


== DB ==
== DB ==