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* Server controls what is on the map (the client shall not assume anything)
* Server controls what is on the map (the client shall not assume anything)
* On all items there are an "Help" action to display the [[UI Help Dialog]] about it.
* On all items there are an "Help" action to display the [[UI Help Dialog]] about it.
* A new player is immune to attacks for X time after founding his/her first colony.
* Notification from server if nearby actions take place, the notifications shall contain enough data to update the info in the client (typically attacks)