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== Gain experience == | == Gain experience == <!--T:1--> | ||
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop) | Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop) | ||
* [[Colonize]] +10 exp | * [[Colonize]] +10 exp | ||
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* Successful [[Attack]] entirely killing an enemy colony +10 exp | * Successful [[Attack]] entirely killing an enemy colony +10 exp | ||
== Level == | == Level == <!--T:2--> | ||
* Player starts at level 1 | * Player starts at level 1 | ||
* When experience reaches 10 the level goes up. Next steps at 20, 40, 80, 160 etc. | * When experience reaches 10 the level goes up. Next steps at 20, 40, 80, 160 etc. | ||
== Level effect == | == Level effect == <!--T:3--> | ||
The level of the players affects: | The level of the players affects: | ||
* [[Action Radius]] | * [[Action Radius]] |