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(Created page with "THIS IS JUST IDEAS ABOUT FUNGUS GROWING IN THE COLONIES: * Colonies may build a fungus chamber. ** An action taking 24 h and sacrificing quite a number of ants. * The playe...")
 
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THIS IS JUST IDEAS ABOUT FUNGUS GROWING IN THE COLONIES:
This is just ideas about fungus growing in the colonies


Starting to grow
* Colonies may build a fungus chamber.  
* Colonies may build a fungus chamber.  
** An action taking 24 h and sacrificing quite a number of ants.
** An action taking 24 h and sacrificing quite a number of ants.
* The player can get hold of some fungus ... somewhere.  
* The player can get hold of some fungus ... somewhere.  
** Event?
** Event?
** Random when helping/sabotaging colonies?
** Random when helping/sabotaging colonies?
** Random in the wild?
** Random in the wild?
* Player may insert fungus into fungus changes in colony when in range
* Player may insert fungus into fungus changes in colony when in range
* Player must be at least level X to handle fungus. (Pretty high)
* Player must be at least level X to handle fungus. (Pretty high)


Bonuses
* A colony with fungus chamber and active fungus get food bonus. Between 1% and 100%.
* A colony with fungus chamber and active fungus get food bonus. Between 1% and 100%.
** The bonus slowly increase as the fungus grows. How fast? 1 percentage point per day?
** The bonus slowly increase as the fungus grows. How fast? 1 percentage point per day?
** If the fungus chamber
* Gardening the fungus?
** 1. Some of the workers fetching food handle feeding and handling the fungus. No special setting for that.
** 2. Some of the ants become specialized in fungus growing.


* Gardening the fungus
Risks
** Some of the population fetching food handle feeding and handling the fungus. No special setting for that.
**
* When the fungus is at 100% there is a small risk that the fungus start to control the ants and taking control of the colony. (Search on "Zombie ants")
* When the fungus is at 100% there is a small risk that the fungus start to control the ants and taking control of the colony. (Search on "Zombie ants")
** The colony become independent
** The colony become independent
** Maybe some fungus will appear around the colony? (Ants hanging in the trees)
** Maybe some fungus will appear around the colony? (Ants hanging in the trees)
* When the colony gets really small (counting actual worker ants), the fungus dies
* When the colony gets really small (counting actual worker ants), the fungus dies
* There is always a small risk that the fungus chamber collapse. (no matter if there is some fungus in it or not)
* There is always a small risk that the fungus chamber collapse. (no matter if there is some fungus in it or not)
** If there is some fungus in there, it dies.
** If there is some fungus in there, it dies.


* Extracting fungus in some way
Getting more fungus
** 1. When the fungus is higher than some limit we may order the ants to extract some fungus. Maybe 80%?  
* 1. When the fungus is higher than some limit we may order the ants to extract some fungus. Maybe 80%?  
*** The fungus percentage drops by something, maybe 50 percentage points?
** The fungus percentage drops by something, maybe 50 percentage points?
*** A piece of fungus appear outside the colony.
** A piece of fungus appear outside the colony.
** 2. When the colony is in range and fungus percentage is higher than some threshold value, the user may extract fungus as an action on the colony.
* 2. When the colony is in range and fungus percentage is higher than some threshold value, the user may extract fungus as an action on the colony.
*** The fungus percentage drops to a low value: Maybe 10%?
** The fungus percentage drops to a low value: Maybe 10%?
*** The player gets a piece of fungus.
** The player gets a piece of fungus.


Fungus items
* Fungus dropped on the ground last for some time. Maybe a week.
* Fungus dropped on the ground last for some time. Maybe a week.
* Fungus in inventory last... forever? Or just a week there too?
* Fungus in inventory last... forever? Or just a week there too?
* Fungus has no species and may be use by any players
* Fungus has no species and may be use by any players
* A player may carry up to user level number of fungus pieces.
* A player may carry up to user level number of fungus pieces.