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Road Map: Difference between revisions

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* <s>Make nest boost kits show up - 1.3.10+ MUST be spread first</s>
* <s>Make nest boost kits show up - 1.3.10+ MUST be spread first</s>
* <s>Share link to app-function (with text about what colony to join or select other) - 1.3.19</s>
* <s>Share link to app-function (with text about what colony to join or select other) - 1.3.19</s>
* <s>[[Energy]] - 1.3.n</s>
* <s>Ability to move big animals by scaring them (they can not be picked up)</s>
* <s>Bears will start to appear</s>
* <s>New players are immune to attacks from a week as long as that are at a lewel where they may not produce warriors</s>
* <s>Display if players are active (some kind of indication like this week, this month or more than a month) - to not display to much info about a player.</s>
* <s>Reduce network traffic by optimizing what nests/items are sent to client when viewing another area - 1.3.30</s>
* <s>Use google account login, as in Tile Pile and cache the key on server to avoid not needed lookups.</s>
** <s>Backpack - increase carry capacity.</s>
* <s>Bug fix: Item on ground-dialog not updating distance on location change, or is it?</s>
* <s>History of colony (in colony view, founded, reached pop x at time, attacked, changed owner, ant eaters etc)</s>
** <s>Logged events including that colony</s>
** <s>Daily Size history graph</s>
** <s>Ant repellent - may be used on enemy nests</s>
* <s>Quest worlds to have more interaction</s>


= Coming =
= Coming =
* More types of animals
* More things you may find/get that may help you in some way. When used you get X for some time or once. Some ideas:
** Ability to move big animals by scaring them (they can not be picked up)
* More things you may find/get that may help you in some way (boost pack). When used you get X for some time or once. Some ideas:
** Breeding pack (double the amount of swarms you carry, beyond your carrying limit)
** Breeding pack (double the amount of swarms you carry, beyond your carrying limit)
** Backpack - increase carry capacity. (can not be stacked)
** Ant repellent - may be used on enemy nests
** Attack boost for some time... or just once.
** Attack boost for some time... or just once.
* Bugfix: Item on ground-dialog not updating distance on location change, or is it?
** Bag to hold sleeping warriors, no need for food consumption
* Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works
* Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works
* History of colony (in colony view, founded, reached pop x at time, attacked, changed owner, ant eaters etc)
* Use google account login, as in Tile Pile and cache the key on server to avoid not needed lookups.
* Display if players are active (some kind of indication like this week, this month or more than a month) - to not display to much info about a player.
* Score info on 2:nd level admin areas
* Score info on 2:nd level admin areas
Add "Energy":
* Container: max 1 per level
* Refills at rate (maybe 1 per hour or 10 minutes or something?)
* Constructing a nest cost X energy.
* Attack maybe cost one energy?
* Found colony maybe cost one energy?
* Item that refills energy. Haw to gain it? Find it on the map? Get one from the start?


See also [[Future Ideas]]
See also [[Future Ideas]]