Missions: Difference between revisions

From DominAnt
No edit summary
(Marked this version for translation)
Line 1: Line 1:
<languages />
<languages />
<translate>
<translate>
<!--T:1-->
''' NOTE: Not yet released '''
''' NOTE: Not yet released '''


<!--T:2-->
Players need to perform some types of [[:Category:Action|Actions]], like founding colonies, giving food, sabotaging or other actions.  
Players need to perform some types of [[:Category:Action|Actions]], like founding colonies, giving food, sabotaging or other actions.  


<!--T:3-->
When the players has performed enough actions they may claim one or more [[:Category:Item|Items]] as reward.
When the players has performed enough actions they may claim one or more [[:Category:Item|Items]] as reward.


<!--T:4-->
Missions may be in a series of missions where you will have to do the first one in order to open up the second one etc.
Missions may be in a series of missions where you will have to do the first one in order to open up the second one etc.


<!--T:5-->
There can also be a deadline on the missions.
There can also be a deadline on the missions.


<!--T:6-->
There are some planned types of missions, I will start with introducing weekly missions.
There are some planned types of missions, I will start with introducing weekly missions.


== Weekly missions ==
== Weekly missions == <!--T:7-->
Every week a new mission will be started and the players will have almost a week to achieve the tasks.
Every week a new mission will be started and the players will have almost a week to achieve the tasks.


<!--T:8-->
Technical info: The tasks and the reward will be randomly combined from a list of defined tasks and so will the reward.
Technical info: The tasks and the reward will be randomly combined from a list of defined tasks and so will the reward.


<!--T:9-->
Weekly missions will be available for players at a certain level.
Weekly missions will be available for players at a certain level.


== Introduction missions ==
== Introduction missions == <!--T:10-->
''' Future plans '''
''' Future plans '''
To get started. Describe what you need to do to get started.
To get started. Describe what you need to do to get started.
Quite a lot of text and image work will have to be done.
Quite a lot of text and image work will have to be done.


== Progress missions ==
== Progress missions == <!--T:11-->
''' Future plans '''
''' Future plans '''
Just do many actions. Like found 50 colonies.
Just do many actions. Like found 50 colonies.


== Event missions ==
== Event missions == <!--T:12-->
''' Future plans '''
''' Future plans '''
At specific events I will start a series of missions to perform to get a better prize in the end.
At specific events I will start a series of missions to perform to get a better prize in the end.
</translate>
</translate>

Revision as of 15:36, 19 January 2019

Other languages:
  • English

NOTE: Not yet released

Players need to perform some types of Actions, like founding colonies, giving food, sabotaging or other actions.

When the players has performed enough actions they may claim one or more Items as reward.

Missions may be in a series of missions where you will have to do the first one in order to open up the second one etc.

There can also be a deadline on the missions.

There are some planned types of missions, I will start with introducing weekly missions.

Weekly missions

Every week a new mission will be started and the players will have almost a week to achieve the tasks.

Technical info: The tasks and the reward will be randomly combined from a list of defined tasks and so will the reward.

Weekly missions will be available for players at a certain level.

Introduction missions

Future plans To get started. Describe what you need to do to get started. Quite a lot of text and image work will have to be done.

Progress missions

Future plans Just do many actions. Like found 50 colonies.

Event missions

Future plans At specific events I will start a series of missions to perform to get a better prize in the end.