Future Ideas: Difference between revisions

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(Created page with "= Competition among players = == Bonuses for new == * A new player is immune to attacks for X time after founding his/her first colony. * How to make the room for a new playe...")
 
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= Actions =
== On map ==
* Send Location - TODO send "ping" to your players of your species to coordinate attacks or similar. As a message in the Species Chat.
= Competition among players =
= Competition among players =



Revision as of 08:57, 29 April 2016

Actions

On map

  • Send Location - TODO send "ping" to your players of your species to coordinate attacks or similar. As a message in the Species Chat.

Competition among players

Bonuses for new

  • A new player is immune to attacks for X time after founding his/her first colony.
  • How to make the room for a new player in a town dominated by a Species?

Colonies

  • Competition about food when two (or more) colonies are near each other, even if the same Species. (Bigger population needs bigger distance)
    • The server will hold a table with distance data between nearby colonies, in order to easy calculate if there is competition about the food that stops colonies to grow
    • If 2 nearby colonies are of different Species some ant may get killed from time to time
  • Idea: Ability to help a small colony more often? To get new players something to do when they are eager.