Experience

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Revision as of 20:36, 17 January 2016 by Melker (talk | contribs) (Created page with "Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop) * Player starts at level 0 * Experience X*2^n gives the player experi...")
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Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop)

  • Player starts at level 0
  • Experience X*2^n gives the player experience level n

The level of the players affects:

  • Actions radius
  • How many ant eaters the user may pick up
  • How much food the player may carry