Experience: Difference between revisions

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* How much food the player may carry in [[Inventory]]
* How much food the player may carry in [[Inventory]]
* How many ant eaters the user may pick up in [[Inventory]]
* How many ant eaters the user may pick up in [[Inventory]]
* From level 4 you may set colony action to produce [[Food]] package
* From level 4 you may set colony action to [[Package Food]]
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 6 you may set colony action to produce [[Energy Bar]]s
* From level 6 you may set colony action to produce [[Energy Bar]]s
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
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Revision as of 12:39, 2 March 2019

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Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 1
  • When experience reaches 1000 the level goes up. Next steps at 2000, 4000, 8000, 16000 etc.

Level effect

The level of the players affects: