Experience: Difference between revisions

From DominAnt
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The level of the players affects:
The level of the players affects:
* [[Action Radius]]
* [[Action Radius]]
* Max number of [[Controlled Colony]]
* How long [[Colony Orders]] last
* How much food the player may carry in [[Inventory]]
* How many ant eaters the user may pick up in [[Inventory]]
* How many ant eaters the user may pick up in [[Inventory]]
* How much food the player may carry in [[Inventory]]
* How long [[Colony Orders]] last
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
* From level 8 you may set [[Colony Orders]] to expand secret chambers.

Revision as of 13:50, 7 May 2016

Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 1
  • When experience reaches 10 the level goes up. Next steps at 20, 40, 80, 160 etc.

Level effect

The level of the players affects: