Experience: Difference between revisions

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== Gain experience ==
Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop)  
Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop)  


TODO Spec how much an actions gives
* [[Help Expand]] - N exp
* etc
== Level ==
* Player starts at level 0
* Player starts at level 0
* Experience X*2^n gives the player experience level n  
* Experience X*2^n gives the player experience level n  


== Effect ==
The level of the players affects:
The level of the players affects:
* [[Action Radius]]
* [[Action Radius]]
* How many ant eaters the user may pick up in [[Inventory]]
* How many ant eaters the user may pick up in [[Inventory]]
* How much food the player may carry in [[Inventory]]
* How much food the player may carry in [[Inventory]]

Revision as of 10:50, 19 January 2016

Gain experience

Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop)

TODO Spec how much an actions gives

Level

  • Player starts at level 0
  • Experience X*2^n gives the player experience level n

Effect

The level of the players affects: