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Badges: Difference between revisions

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** "Killer" Killing colonies  (3 - bronze, 10 - silver, 30 - gold, 300 - rainbow)
** "Killer" Killing colonies  (3 - bronze, 10 - silver, 30 - gold, 300 - rainbow)
** "Saboteur" Sabotage(10 - bronze, 30 - silver, 100 - gold, 1000 - rainbow)
** "Saboteur" Sabotage(10 - bronze, 30 - silver, 100 - gold, 1000 - rainbow)
** "Popular" Other allied people help your colonies (10 - bronze, 30 - silver, 100 - gold, 1000 - rainbow)
* Supporting/helping out with the game - FUTURE Not yet implemented
** "Supporter" Paying to be a supporter
** "Translator" Helping out with translations of the game


== Ideas about the levels ==
== Ideas about the levels ==
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== Implementation notes ==
== Implementation notes ==
Once per hour, right after calculating the score, it also checks if you deserve some badges. It checks both population badges and performance badges at the same time.
Once per hour, right after calculating the score, it also checks if you deserve some performance badges. It checks both population badges and performance badges at the same time.


The population badge checks the current population at check time and the performance badges checks the period from exactly one week before the current time and up to current time.
The population badge checks the current population at check time and the performance badges checks the period from exactly one week before the current time and up to current time.


== Future badges ==
== Future badges ==
* "Feeder" Give food - no good source right now
* "Feeder" Give food - no good source right now