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Road Map: Difference between revisions

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* More types of animals (See https://en.wikipedia.org/wiki/Insectivore)
* More types of animals (See https://en.wikipedia.org/wiki/Insectivore)
** Ability to move big animals by scaring them (they can not be picked up)
** Ability to move big animals by scaring them (they can not be picked up)
* Food +/- also depend on competing nests on the area. I.e. the 0.4-ratio is not constant.
* Competition, among overlapping nest zoc, for food.
** Idea: Warn on low food level instead?
** Food +/- also depend on competing nests on the area. I.e. the 0.4-ratio is not constant.
** Idea: Warn on low food level instead? - one warning on ratio, and one on starve
* Ability to view older events (only last week right now)
* Ability to view older events (only last week right now)


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* Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works
* Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works
* Make better notifications when app is not active, not just a dummy
* Make better notifications when app is not active, not just a dummy
* Competition, among overlapping nest zoc, for food.
* More types of animals (See https://en.wikipedia.org/wiki/Insectivore)
* More types of animals (See https://en.wikipedia.org/wiki/Insectivore)
* Ability to do fine adjustments on colony orders with + and -
* Ability to do fine adjustments on colony orders with + and -