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* More types of animals (See https://en.wikipedia.org/wiki/Insectivore) | * More types of animals (See https://en.wikipedia.org/wiki/Insectivore) | ||
** Ability to move big animals by scaring them (they can not be picked up) | ** Ability to move big animals by scaring them (they can not be picked up) | ||
* Food +/- also depend on competing nests on the area. I.e. the 0.4-ratio is not constant. | * Competition, among overlapping nest zoc, for food. | ||
** Idea: Warn on low food level instead? | ** Food +/- also depend on competing nests on the area. I.e. the 0.4-ratio is not constant. | ||
** Idea: Warn on low food level instead? - one warning on ratio, and one on starve | |||
* Ability to view older events (only last week right now) | * Ability to view older events (only last week right now) | ||
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* Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works | * Scroll on map stops follow mode. Normally follow but stop when user drags the map and return to follow when user presses my location.... or whatever works | ||
* Make better notifications when app is not active, not just a dummy | * Make better notifications when app is not active, not just a dummy | ||
* More types of animals (See https://en.wikipedia.org/wiki/Insectivore) | * More types of animals (See https://en.wikipedia.org/wiki/Insectivore) | ||
* Ability to do fine adjustments on colony orders with + and - | * Ability to do fine adjustments on colony orders with + and - |