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This is just ideas about fungus growing in the colonies | This is just ideas about fungus growing in the colonies | ||
Starting to grow | == Starting to grow == | ||
* Colonies may build a fungus chamber. | * Colonies may build a fungus chamber. | ||
** An action taking 24 h and sacrificing quite a number of ants. | ** An action taking 24 h and sacrificing quite a number of ants. | ||
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* Player must be at least level X to handle fungus. (Pretty high) | * Player must be at least level X to handle fungus. (Pretty high) | ||
Bonuses | == Bonuses == | ||
* A colony with fungus chamber and active fungus get food bonus. Between 1% and 100%. | * A colony with fungus chamber and active fungus get food bonus. Between 1% and 100%. | ||
** The bonus slowly increase as the fungus grows. How fast? 1 percentage point per day? | ** The bonus slowly increase as the fungus grows. How fast? 1 percentage point per day? | ||
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** 2. Some of the ants become specialized in fungus growing. | ** 2. Some of the ants become specialized in fungus growing. | ||
Risks | == Risks == | ||
* When the fungus is at 100% there is a small risk that the fungus start to control the ants and taking control of the colony. (Search on "Zombie ants") | * When the fungus is at 100% there is a small risk that the fungus start to control the ants and taking control of the colony. (Search on "Zombie ants") | ||
** The colony become independent | ** The colony become independent | ||
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** If there is some fungus in there, it dies. | ** If there is some fungus in there, it dies. | ||
Getting more fungus | == Getting more fungus == | ||
* 1. When the fungus is higher than some limit we may order the ants to extract some fungus. Maybe 80%? | * 1. When the fungus is higher than some limit we may order the ants to extract some fungus. Maybe 80%? | ||
** The fungus percentage drops by something, maybe 50 percentage points? | ** The fungus percentage drops by something, maybe 50 percentage points? | ||
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** The player gets a piece of fungus. | ** The player gets a piece of fungus. | ||
Fungus items | == Fungus items == | ||
* Fungus dropped on the ground last for some time. Maybe a week. | * Fungus dropped on the ground last for some time. Maybe a week. | ||
* Fungus in inventory last... forever? Or just a week there too? | * Fungus in inventory last... forever? Or just a week there too? | ||
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* A player may carry up to user level number of fungus pieces. | * A player may carry up to user level number of fungus pieces. | ||
Maybe later | == Maybe later == | ||
* Expanding the fungus chamber... somehow. Increasing the max. (i.e. 100% gives a higher factor on the food) | * Expanding the fungus chamber... somehow. Increasing the max. (i.e. 100% gives a higher factor on the food) | ||
** Is another action taking 24h, 48h, 96h etc. | ** Is another action taking 24h, 48h, 96h etc. | ||
** A setting in the | ** A setting in the sliders? | ||
Suggestion based on initial idea by someone i forgot (Probably on G+) and later comments in Discord by 4N3G4ZPK20, Phap, scooterman31, mijkolsmith | Suggestion based on initial idea by someone i forgot (Probably on G+) and later comments in Discord by 4N3G4ZPK20, Phap, scooterman31, mijkolsmith |