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== Gain experience == <!--T:1--> | == Gain experience == <!--T:1--> | ||
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop) | Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop) | ||
* [[Colonize]] + | * [[Colonize]] +500 exp | ||
* [[Help Expand]] + | * [[Give Food]] +3 exp per food | ||
* [[Sabotage]] capacity in an enemy colony (not an empty nest) + | * [[Help Expand]] +200 exp | ||
* Successful [[Attack]] entirely killing an enemy colony + | * [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp | ||
* Successful [[Attack]] entirely killing an enemy colony +1000 exp | |||
== Level == <!--T:2--> | == Level == <!--T:2--> | ||
* Player starts at level 1 | * Player starts at level 1 | ||
* When experience reaches | * When experience reaches 1000 the level goes up. Next steps at 2000, 4000, 8000, 16000 etc. | ||
== Level effect == <!--T:3--> | == Level effect == <!--T:3--> |