User contributions for Melker
18 January 2016
- 10:3310:33, 18 January 2016 diff hist +79 N Give Food Created page with "Takes food from player inventory and add to colony Category:Action"
- 10:2910:29, 18 January 2016 diff hist −10 Spider No edit summary
- 07:4907:49, 18 January 2016 diff hist +107 N Spider Created page with "Eats some ants and stays until the stack gets low on ants or gets scared of/picked up. Category:Animal"
- 07:4807:48, 18 January 2016 diff hist +28 Inventory No edit summary
- 07:4707:47, 18 January 2016 diff hist −1 Experience No edit summary
- 07:4707:47, 18 January 2016 diff hist +1 Action Radius No edit summary
- 07:4607:46, 18 January 2016 diff hist +38 Action Radius No edit summary
- 07:4607:46, 18 January 2016 diff hist +184 N Action Radius Created page with "A player will have two action radius. One for "heavy" actions like attacking and gaining control and another one, expanding with the player level, used for helping allied colo..."
- 07:4607:46, 18 January 2016 diff hist +28 Category:Action No edit summary
- 07:4507:45, 18 January 2016 diff hist −206 Category:Action No edit summary
- 07:4407:44, 18 January 2016 diff hist 0 Drop No edit summary
- 07:4407:44, 18 January 2016 diff hist +119 N Drop Created page with "Items are dropped on your current location. See Pick up on what may be picked up and dropped. Action"
- 07:4307:43, 18 January 2016 diff hist +12 Pick Up No edit summary
- 07:4207:42, 18 January 2016 diff hist +52 Category:Animal No edit summary
- 07:4107:41, 18 January 2016 diff hist +142 N Bird Created page with "Eats some ants from time to time. Stays for an hour or so? Moves far away on Scare off action. To another colony? Category:Animal"
- 07:3907:39, 18 January 2016 diff hist +161 N Bear Created page with "Eats some ants over time, stays until stack is running low on ant or gets scared off by player. Moves to ? when stack is low. Category:Animal"
- 07:3707:37, 18 January 2016 diff hist +99 N Lizard Created page with "Eats some ants from time to time. Eat some and then move on? Moves randomly? Category:Animal"
- 07:3607:36, 18 January 2016 diff hist +166 N Scare Away Created page with "Scares animals to new locations * Bear - opposite direction than player * Lizard - random direction * Bird - completly new location Category:Action"
- 07:3507:35, 18 January 2016 diff hist 0 Pick Up No edit summary
- 07:3507:35, 18 January 2016 diff hist +259 N Pick Up Created page with "Some items on the map may be picked up. * Food * Swarm * Ant eater * Spider Some items may ***not*** be picked up * Colony * Bear (see Scare off)..."
- 07:3007:30, 18 January 2016 diff hist +182 N Ant Eater Created page with "Eats ant from nearby locations. Move from time to time. May be picked up by players and placed where the user are, for example near enemy colonies. Category:A..."
- 07:2807:28, 18 January 2016 diff hist +105 N Category:Animal Created page with "Animals are the "Computer AI" and also things that may be used to make a kind of attack on other players."
- 07:2707:27, 18 January 2016 diff hist +31 Main Page →Concepts
- 07:2607:26, 18 January 2016 diff hist +125 N Release Control Created page with "You can release you control of a colony you control. It then becomes an unowned allied colony. Category:Action"
- 07:2207:22, 18 January 2016 diff hist −8 Inventory No edit summary
- 07:2207:22, 18 January 2016 diff hist −8 Experience No edit summary
- 07:2207:22, 18 January 2016 diff hist +7 Main Page →Concepts
- 07:2107:21, 18 January 2016 diff hist +639 Category:Action No edit summary
- 07:2007:20, 18 January 2016 diff hist +16 Main Page No edit summary
- 07:1907:19, 18 January 2016 diff hist +1 Category:Action No edit summary
- 07:1907:19, 18 January 2016 diff hist +34 N Category:Action Created page with "Action that the player may perform"
- 07:1907:19, 18 January 2016 diff hist +74 N Gain Control Created page with "You can gain control of an unowned allied colony. Category:Action"
17 January 2016
- 21:1621:16, 17 January 2016 diff hist +124 N Score Created page with "Back leads to UI Map {{Top}} TODO Displays score in the regions where the player has hills, or are right now {{Menu}}"
- 20:5520:55, 17 January 2016 diff hist −5 Map →Ant colony
- 20:5520:55, 17 January 2016 diff hist 0 m Map Melker moved page Map to UI Map without leaving a redirect
- 20:5420:54, 17 January 2016 diff hist +1,317 N Colony Created page with "A colony is two things: * The physical colony built underground * The ants living in the colony = Properties = The colony has (all as float numbers): * Size (the number of a..."
- 20:3920:39, 17 January 2016 diff hist +36 Main Page No edit summary
- 20:3820:38, 17 January 2016 diff hist +77 Inventory No edit summary
- 20:3720:37, 17 January 2016 diff hist +78 N Inventory Created page with "How much the player may pick up is limited by the player experience level."
- 20:3720:37, 17 January 2016 diff hist +34 Experience No edit summary
- 20:3620:36, 17 January 2016 diff hist +29 Main Page No edit summary
- 20:3620:36, 17 January 2016 diff hist +332 N Experience Created page with "Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop) * Player starts at level 0 * Experience X*2^n gives the player experi..."
- 20:3120:31, 17 January 2016 diff hist +329 Map No edit summary
- 20:2620:26, 17 January 2016 diff hist +13 Main Page No edit summary
- 13:5213:52, 17 January 2016 diff hist −122 Main Page No edit summary
- 13:5213:52, 17 January 2016 diff hist −206 Main Page No edit summary
- 13:5113:51, 17 January 2016 diff hist +232 N Map Created page with "{{Top}} Map: * very zoomed in, all details and ants too * zoomed in, all details (colonies, abandoned hills, animals, food, attacking enemies) * zoomed out, tactical overview..."
- 13:4913:49, 17 January 2016 diff hist −84 Main Page No edit summary
16 January 2016
- 12:2912:29, 16 January 2016 diff hist −3 Main Page No edit summary
- 12:2812:28, 16 January 2016 diff hist −94 Main Page No edit summary