Experience: Difference between revisions

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== Gain experience ==
== Gain experience ==
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)  
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)  
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* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
* From level 8 you may set [[Colony Orders]] to expand secret chambers.
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Revision as of 06:42, 11 September 2017

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Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 1
  • When experience reaches 10 the level goes up. Next steps at 20, 40, 80, 160 etc.

Level effect

The level of the players affects: