Future Ideas: Difference between revisions
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** If 2 nearby colonies are of different [[Species]] some ant may get killed from time to time | ** If 2 nearby colonies are of different [[Species]] some ant may get killed from time to time | ||
* Idea: Ability to help a small colony more often? To get new players something to do when they are eager. | * Idea: Ability to help a small colony more often? To get new players something to do when they are eager. | ||
= Map = | |||
* very zoomed in | |||
** The same as in zoomed in but also individual ants |
Revision as of 08:58, 29 April 2016
Actions
On map
- Send Location - TODO send "ping" to your players of your species to coordinate attacks or similar. As a message in the Species Chat.
Competition among players
Bonuses for new
- A new player is immune to attacks for X time after founding his/her first colony.
- How to make the room for a new player in a town dominated by a Species?
Colonies
- Competition about food when two (or more) colonies are near each other, even if the same Species. (Bigger population needs bigger distance)
- The server will hold a table with distance data between nearby colonies, in order to easy calculate if there is competition about the food that stops colonies to grow
- If 2 nearby colonies are of different Species some ant may get killed from time to time
- Idea: Ability to help a small colony more often? To get new players something to do when they are eager.
Map
- very zoomed in
- The same as in zoomed in but also individual ants