Energy: Difference between revisions
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== Storing energy == | == Storing energy == | ||
You may create and energy bar from the energy you have. 50 energy is used to create a 20 [[Energy Bar]]. | You may order colonies to produce [[Energy Bar]]. They will show up near the colonies when done. | ||
<s>You may create and energy bar from the energy you have. 50 energy is used to create a 20 [[Energy Bar]].</s> | |||
== Max amount of energy == | == Max amount of energy == |
Revision as of 12:36, 17 March 2018
NOTE: The information on this page is up for discussion and changing and is not yet implemented
Every player has an amount of energy. Displayed as a yellow bar and a number.
Energy is consumed when doing some actions and refilled over time.
Use of energy
Some actions cost energy:
- Build Nest -10
- Rebuild Nest -2
- Attack -1
- Destroy -1
- Sabotage -1
- Help Expand -1
- Scare Away -1
If you are out of energy you may not perform these actions.
Some actions give you energy (up to max)
- Colonize +8
Gain energy
Every 2 minutes energy is refilled by 1 up to your max level.
You may also use an Energy Bar to fill up energy.
Storing energy
You may order colonies to produce Energy Bar. They will show up near the colonies when done.
You may create and energy bar from the energy you have. 50 energy is used to create a 20 Energy Bar.
Max amount of energy
You start with 100 and for every level you increase your maximum energy increase by 10, so: Max = 100 + 10 * your level
Background
- Introduce something to do when stationary - gather energy.
- Make it "cost" a bit to build a colony and then don't colonize it as building is causing a "costly" geo-lookup. The positive Colonize-energy is to allow people to correctly build and colonize without having the problem of getting out of energy to fast.
Future Ideas
- Let nests build energy bars (when big) in the same way as swarms.
- Energy will likely be used for more things in the future.