Experience: Difference between revisions

From DominAnt
Line 1: Line 1:
== Gain experience ==
== Gain experience ==
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)  
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)  
* [[Colonize]] - 10 exp
* [[Colonize]] +10 exp
* [[Help Expand]] - 2 exp
* [[Help Expand]] +2 exp
* [[Destroy]] capacity in a colony (not an empty nest) - 1 exp
* [[Destroy]] capacity in an enemy colony (not an empty nest) +1 exp
* Successful [[Attack]] entirely killing an enemy colony - 10 exp
* Successful [[Attack]] entirely killing an enemy colony +10 exp


== Level ==
== Level ==

Revision as of 13:51, 7 May 2016

Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 1
  • When experience reaches 10 the level goes up. Next steps at 20, 40, 80, 160 etc.

Level effect

The level of the players affects: