Experience: Difference between revisions

From DominAnt
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== Gain experience ==
== Gain experience ==
Many actions give the player Experience. (not those that may be repeated instantly like pick up / drop)  
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)  
 
* [[Found Colony]] - 10 exp
TODO Spec how much an actions gives
* [[Help Expand]] - 2 exp
* [[Help Expand]] - N exp
* [[Destroy]] a colony (not an empty nest) - 1 exp
* Successful [[Attack]] - N exp
* Successful [[Attack]] killing an enemy colony - N exp
* etc


== Level ==
== Level ==

Revision as of 05:50, 9 April 2016

Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 0
  • Experience X*2^n gives the player experience level n

Effect

The level of the players affects: