Worker View: Difference between revisions

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(Added info on the "Worker Spawner" spawn options.)
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Shows two parts:
#REDIRECT [[Worker]]
 
First your idle [[Worker]]s in your [[Base]] and second the workers placed on a [[Fountain]]
 
 
In this view you may spawn new workers, bring placed workers home, and later on: upgrade workers by merging them, modulate color of worker and transform workers to [[Transmitter]] parts.
 
 
 
== Spawn Worker ==
 
At the bottom left part, you can find the "Spawn Worker" button. By tapping it, you can create a new worker of your attuned color. The level of the new worker will be chosen from 1 to the maximum level of your workers.
The first one it's for free. After that, there are two options to build more:
 
* [[Waiting for recharge]]
 
After spawning the first worker, a countdown will appear next to the Spawn Worker. When it reaches 0, a new worker can be built for free. Then, another countdown will begin, and so on.
The recharging time will grow bigger as the maximum level of workers increases.
 
    * [[Level 1:]]
    * [[Level 2:]]
    * [[Level 3: 2h 15m]]
    * [[Level 4:]]
    * [[Level 5:]]
    * [[Level 6: 5h 25m]]
 
* [[Paying with crystals]]
 
Instead of waiting for free recharge, crystals can be paid for more workers (note: this option won't increase the waiting time). The prices are:
 
    * [[1st Time: 4]]
    * [[2nd Time: 2, 8, 2]]
    * [[3rd Time: 1, 4, 12, 4, 1]]
    * [[4th Time: 2, 6, 16, 6, 2]]
    * [[5th Time: 3, 8, 20, 8, 3]]
    * [[5th Time: 4, 10, 24, 10, 4]]
    * [[5th Time: 5, 12, 28, 12, 5]]
 
See also:
[[Worker]]

Latest revision as of 11:51, 26 March 2017

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