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You may merge two workers of the same level to a worker of higher level, but not higher than the level of your | Steps taken to decide the level of a new worker. | ||
1. Worker starts at level 1. | |||
2. Flip a coin. (If the worker is same level as your worker spawner you always "lose") | |||
3. If you "win" the worker gains +1 level and go to step 2. If you "lose" go to step 4. | |||
4. Add the worker to your worker pool. | |||
The coin has a 50% + small bonus chance to "win". This bonus is based on your worker spawner level and number of workers you already spawned in the current cycle. | |||
You may merge two workers of the same level to a worker of higher level, but not higher than the level of your worker spawner. | |||
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You need a [[Worker Modulator]] to modulate workers to that color. Then you may select "Modulate Worker" on an idle worker to modulate it to that color. You may only modulate a worker to a "nearby" color. I.e. you might have to modulate it 2 steps to get it to the color you want. | You need a [[Worker Modulator]] to modulate workers to that color. Then you may select "Modulate Worker" on an idle worker to modulate it to that color. You may only modulate a worker to a "nearby" color. I.e. you might have to modulate it 2 steps to get it to the color you want. | ||
[[File:ColorPlanet_Modulate.png|200px]] | |||
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