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Transmitter: Difference between revisions

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The level (= score) of the transmitter is the lowest value of a crystal container in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.)
The level (= score) of the transmitter is the lowest value of a crystal container in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.)
Modifications:
* If a mixer is used: average Level ^ 2
* If extenders are used: Sum of equal-colored containers is treated as the total "level" for that color.
* Bonus does not stack. (2*50% gives 2x original value, not 2,25x)
Example
* Rubi: [4]
* Gelb: [1] + [3] (using extender) = [4]
* Hadr: [5]
* Azon: [2] + [3] + [1] (extender) = [6]
* Movi: [3]
Lowest level is [3], so the transmitter value will be 3^2=9
With mixer, level is (4+4+5+6+3)/5=4,4 so transmitter will be 4,4^2=19,36 (will be rounded up to 20)
With mixer and 30% bonus it is 19,36*1,3=25,168 (round to 26)
A recommendation is to have all colors the same level, if you don't use a mixer, so no value is lost.


=== Transmitter parts ===
=== Transmitter parts ===