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A team may be founded by anyone willing to spend the crystals needed to build a Team Headquarter. The level of the team Headquarter limits the number of participants in the team (besides the founder).
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Team related action is performed under the meny - "Team" option.
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Teams are groups of players cooperating.  


The team founder may:
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* Invite other players or kick players
Members get benefits from the monuments of the team and the team gets it's ranking from the members.
* Spend Credits on building Monuments
* View monuments


Team members may:
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* Accept or decline team invitations
One or some of the members are administrators of the team.
* View monuments


== Credits ==
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All transmitters placed by team members increases the Credit of the team.
Your level of team hq affect what you may do and gives advantages to the team.


== Monuments ==
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A monument gives the team members different advantages.
A player may only be part of one team or be part of one team founding (at a time) but may have several invitations to teams.  


There are monuments for having:
== Founding a new team == <!--T:13-->
* faster worker spawner recharge time
'''Before version 1.7.34:'''
* worker capacity/concurrency/cooperation
* improved portal time/range/count
* extra workers in a specific crystal color


The base monument of each type costs 10000 credits and upgrades cost 20000 etc.
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A team may be founded by anyone having a team [[Team Headquarter]] at level 8.
 
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'''In version 1.7.34 (and higher):'''
 
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At least 3 players are required to found a new team. They all need to have a [[Team Headquarter]] at level 5.
 
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One player initiate founding a new team, set name and description and select 2 co-founders.
 
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Two (or more) players must co-found it.
 
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Initiator may chose to cancel the team initiating and co-founders may choose to reject co-found it. Initiator may select other players if some reject.
 
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If at least 3 persons accept it, it gets founded and all founders become administrators in the team.
 
== Join / Leave == <!--T:31-->
 
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To be able to join a founded team you need to get invited to the team by an administrator, build a [[Team Headquarter]] and accept the invitation.
 
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A player may have several invitations. An invitation last for 2 months before automatically removed. The inviter may remove the invite before it is used.
 
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To leave a team you enter the team view and click on yourself. If you are an administrator you have to renounce administration privileges first.
 
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Administrator with [[Team Headquarter]] a high enough level may kick is existing players. Admin may normally not be kicked but inactive admin may be kicked by other admin - warning email and a grace period for 1 week must pass.
 
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If team has no active administrator any member (See [[Team Headquarter]] level) may claim administrator privileges for the team - warning sent to existing admins and a grace period (1 week) must pass before the member get admin.
 
== Size / Member count == <!--T:16-->
There is a maximum number of team members the team may have.
 
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There is an increasing cost to be able to have another member.
 
{| class="wikitable" style="text-align: right; white-space: nowrap;"
|-
! Members
! Cost
|-
! 4
| 160
|-
! 5
| 320
|-
! 6
| 640
|-
! 7
| 1 300
|-
! 8
| 2 600
|-
! 9
| 5 100
|-
! 10
| 10 000
|-
! 11
| 20 000
|-
! 12
| 41 000
|-
! 13
| 82 000
|-
! 14
| 160 000
|-
! ...
| aprox. *2
|}
 
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Team members may contribute to increasing the maximum member size by donating crystals. There are bars for the 5 colors showing how much is left to next level (per color).
 
== Administration == <!--T:17-->
There may be multiple administrators in a team. Existing administrators may give privileges to other players.
 
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Administrators may kick members. (Not other administrators)
 
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Members having a team headquarter of correct level may invite more member.
 
== Credits and mouments == <!--T:6-->
All transmitters placed by team members increase the Credit of the team. Each transmitter point corresponds to one team credit.
 
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Credits are used toy build and upgrade [[Monument]]s, giving members advantages.
 
== Inactive teams == <!--T:37-->
If a team only has inactive members, it stays that way until someone becomes active again. Other players are not members of it and will not be bothered by it.
 
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If a team has no members left, and no pending invitations, it is abandoned. No one may claim it. - In practice this means it disappears. (If the team had no credits or monuments it will be deleted. - Yet to be implemented)
 
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As no one "owns" a team you will not have to deal with removing unwanted teams.  
 
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{{Updated|2019}}
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