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Members get benefits from the monuments of the team and the team gets it's ranking from the members. | Members get benefits from the monuments of the team and the team gets it's ranking from the members. | ||
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One or some of the members are administrators of the team. | One or some of the members are administrators of the team. | ||
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Your level of team hq affect what you may do and gives advantages to the team. | Your level of team hq affect what you may do and gives advantages to the team. | ||
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A player may only be part of one team or be part of one team founding (at a time) but may have several invitations to teams. | A player may only be part of one team or be part of one team founding (at a time) but may have several invitations to teams. | ||
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'''Before version 1.7.34:''' | '''Before version 1.7.34:''' | ||
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A team may be founded by anyone having a team [[Team Headquarter]] at level 8. | A team may be founded by anyone having a team [[Team Headquarter]] at level 8. | ||
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'''In version 1.7.34 (and higher):''' | '''In version 1.7.34 (and higher):''' | ||
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At least 3 players are required to found a new team. They all need to have a [[Team Headquarter]] at level 5. | At least 3 players are required to found a new team. They all need to have a [[Team Headquarter]] at level 5. | ||
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One player initiate founding a new team, set name and description and select 2 co-founders. | One player initiate founding a new team, set name and description and select 2 co-founders. | ||
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Two (or more) players must co-found it. | Two (or more) players must co-found it. | ||
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Initiator may chose to cancel the team initiating and co-founders may choose to reject co-found it. Initiator may select other players if some reject. | Initiator may chose to cancel the team initiating and co-founders may choose to reject co-found it. Initiator may select other players if some reject. | ||
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If at least 3 persons accept it, it gets founded and all founders become administrators in the team. | If at least 3 persons accept it, it gets founded and all founders become administrators in the team. | ||
== Join / Leave == | == Join / Leave == <!--T:31--> | ||
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To be able to join a founded team you need to get invited to the team, build a [[Team Headquarter]] and accept the invitation. | To be able to join a founded team you need to get invited to the team, build a [[Team Headquarter]] and accept the invitation. | ||
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A player may have several invitations. An invitation last for a week (Removal yet to be implemented). | A player may have several invitations. An invitation last for a week (Removal yet to be implemented). | ||
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To leave a team you enter the team view and click on yourself. If you are an administrator you have to renounce administration privileges first. | To leave a team you enter the team view and click on yourself. If you are an administrator you have to renounce administration privileges first. | ||
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Administrator with [[Team Headquarter]] a high enough level may kick is existing players. Admin may normally not be kicked but inactive admin may be kicked by other admin - warning email and a grace period for 1 week must pass. | Administrator with [[Team Headquarter]] a high enough level may kick is existing players. Admin may normally not be kicked but inactive admin may be kicked by other admin - warning email and a grace period for 1 week must pass. | ||
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If team has no active administrator any member (See [[Team Headquarter]] level) may claim administrator privileges for the team - warning sent to existing admins and a grace period (1 week) must pass before the member get admin. | If team has no active administrator any member (See [[Team Headquarter]] level) may claim administrator privileges for the team - warning sent to existing admins and a grace period (1 week) must pass before the member get admin. | ||
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There is a maximum number of team members the team may have. | There is a maximum number of team members the team may have. | ||
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There is an increasing cost to be able to have another member. | There is an increasing cost to be able to have another member. | ||
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Team members may contribute to increasing the maximum member size by donating crystals. There are bars for the 5 colors showing how much is left to next level (per color). | Team members may contribute to increasing the maximum member size by donating crystals. There are bars for the 5 colors showing how much is left to next level (per color). | ||
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Credits are used toy build and upgrade [[Monument]]s, giving members advantages. | Credits are used toy build and upgrade [[Monument]]s, giving members advantages. | ||
== Inactive teams == | == Inactive teams == <!--T:37--> | ||
If a team only has inactive members, it stays that way until someone becomes active again. Other players are not members of it and will not be bothered by it. | If a team only has inactive members, it stays that way until someone becomes active again. Other players are not members of it and will not be bothered by it. | ||
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If a team has no members left, and no pending invitations, it is abandoned. No one may claim it. - In practice this means it disappears. (If the team had no credits or monuments it will be deleted. - Yet to be implemented) | If a team has no members left, and no pending invitations, it is abandoned. No one may claim it. - In practice this means it disappears. (If the team had no credits or monuments it will be deleted. - Yet to be implemented) | ||
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As no one "owns" a team you will not have to deal with removing unwanted teams. | As no one "owns" a team you will not have to deal with removing unwanted teams. | ||
</translate> | </translate> | ||
{{Updated|2019}} | {{Updated|2019}} |