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Road Map: Difference between revisions

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* <s>Explain worker modulation to only nearby colors. Done in 1.1.15, en version</s>
* <s>Explain worker modulation to only nearby colors. Done in 1.1.15, en version</s>
* Explain portal in early game: Have a mission to build a Portal Facility (not given at start), Available in Parallell with "Upgrade worker spawner" and let it cost a symbolic cost, 2 primary crystal, let it be before the "Build portal" (That shall be called "Place portal")
* Explain portal in early game: Have a mission to build a Portal Facility (not given at start), Available in Parallell with "Upgrade worker spawner" and let it cost a symbolic cost, 2 primary crystal, let it be before the "Build portal" (That shall be called "Place portal")
** <s>Mission - Client, fixed in 1.1.15</s>
** <s>View mission - Client, fixed in 1.1.15</s>
** Mission - Server
** <s>Done mission - Server - done when build</s>
** <s>Build fac - Support in client, fixed in 1.1.16</s>
** <s>Build fac 2 primary - Support in client, fixed in 1.1.16</s>
** <s>Build fac - Server</s>
** <s>Build fac 2 primary - Server</s>
** Don't create portal gtw facility on startup
** Set mission done on all players who has it


* Show current refill speed of fountain if having the fountain scanner
* Show current refill speed of fountain if having the fountain scanner