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Based on original idea by: Erik Melkersson & Filip Wiltgren | Based on original idea by: Erik Melkersson & Filip Wiltgren | ||
Game design (icons): Filip Wiltgren, Valentín | Game design (icons): Filip Wiltgren, Valentín 'Deaymon' Delgado | ||
Thanks to (testing and ideas): Daniel Schander, Kenth Fredholm, Peter Skov, Memo Ayar, Jonas Petersson, Jeanette Hedman, Magnus Gustavsson, Alexander Schübel, Andreas Tepper and many more. | Thanks to (testing and ideas): Daniel Schander, Kenth Fredholm, Peter Skov, Memo Ayar, Jonas Petersson, Jeanette Hedman, Magnus Gustavsson, Alexander Schübel, Andreas Tepper and many more. | ||
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Bug reports, feature requests and voting: [https://bitbucket.org/erik_melkersson/color-planet/issues?status=new&status=open Bitbucket repository] | Bug reports, feature requests and voting: [https://bitbucket.org/erik_melkersson/color-planet/issues?status=new&status=open Bitbucket repository] | ||
== Some basic ideas == | == Some basic ideas == | ||
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* You shall gain (something) by having contact and interacting with people far away (this one is not yet fullfilled, some bunus when transmitters are placed in different parts of the area, other than the 10 points per small area?, maximum distance between scorers?) | * You shall gain (something) by having contact and interacting with people far away (this one is not yet fullfilled, some bunus when transmitters are placed in different parts of the area, other than the 10 points per small area?, maximum distance between scorers?) | ||
{{Updated|2017}} | {{Updated|2017}} |