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| = TMP = | | = TMP = |
| define ('ACTION_PROBE_START', 32);
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| | == Map == |
| | * Start/stop probing |
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| define ('ACTION_TEAM_FOUND', 21);
| | == Team == |
| define ('ACTION_TEAM_RENAME', 22);
| | * View my team |
| define ('ACTION_TEAM_INVITE', 23);
| | * View other team info |
| define ('ACTION_TEAM_ACCEPT', 24);
| | * ACTION_TEAM_FOUND |
| define ('ACTION_TEAM_LEAVE', 25);
| | * ACTION_TEAM_RENAME |
| define ('ACTION_TEAM_KICK', 26);
| | * ACTION_TEAM_INVITE |
| define ('ACTION_TEAM_REJECT', 27);
| | * ACTION_TEAM_ACCEPT |
| define ('ACTION_TEAM_DISPAND', 34);
| | * ACTION_TEAM_LEAVE |
| | * ACTION_TEAM_KICK |
| | * ACTION_TEAM_REJECT |
| | * ACTION_TEAM_DISPAND |
| | * ACTION_TEAM_HANDOVER |
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| define ('ACTION_BUILD_MONUMENT', 39);
| | == Monuments == |
| define ('ACTION_UPGRADE_MONUMENT', 11);
| | * View monuments |
| | * Build monuments |
| | * Upgrade monument |
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| define ('ACTION_SEND_CONTACT', 40);
| | == Contacts == |
| define ('ACTION_ESTABLISH_CONTACT', 18);
| | * View contacts |
| | * Establish contact - worker on map |
| | * Establish contact - code |
| | * Send contact |
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| define ('ACTION_REARRANGE', 28);
| | == Facilties == |
| | * Rearrange upgrades |
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| define ('ACTION_TRANSMIT', 29);
| | == Transmitting == |
| | * Transmit transmitter to another player |
| | * Transmit crystal to another player |
| | * Transmit transmitter part to another player |
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| define ('ACTION_START_TREASURE_HUNT', 36);
| | == Treasures |
| define ('ACTION_CLAIM_TREASURE', 37);
| | * View treasures |
| | * Start treasure hunt |
| | * Claim treasure |
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| define ('ACTION_ACCOUNT_CHANGE_COLOR', 38);
| | == Special == |
| | * Change color (loosing all stuff) |
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| define ('ACTION_TEAM_HANDOVER', 44);
| | == Transmitters/score == |
| define ('ACTION_LOAD_MAP', 45);
| | * Merge transmitter parts |
| define ('ACTION_LOAD_ALL', 46);
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| define ('ACTION_PLACE_TRANSMITTER', 47);
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| define ('ACTION_MERGE_TRANSMITTER_PART', 48);
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| //define ('ACTION_', 49);
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| define ('ACTION_CHAT_ADD', 50);
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| define ('ACTION_TEAM_MSG_ADD', 51);
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| define ('ACTION_USER_MSG_ADD', 52);
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