Transmitter: Difference between revisions
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The level (= score) of the transmitter is the lowest value of a crystal cube in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.) | The level (= score) of the transmitter is the lowest value of a crystal cube in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.) | ||
=== Transmitter components === | |||
;Rack | |||
:A place to mount the various cubes (containers). The rack can be found in treasures or gained (randomly) when transforming a worker into scorer parts. | |||
;Cube | |||
:Cubes are usually gained when transforming workers into scorer parts. They determine the level of the transmitter. See [[Scoring]] | |||
== Placing transmitters == | == Placing transmitters == |
Revision as of 20:27, 27 May 2015
A transmitter is a device sending crystals back to your home planet.
Building transmitters
When you build a transmitter you need at least a rack and a crystal cube of each color.
The level (= score) of the transmitter is the lowest value of a crystal cube in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.)
Transmitter components
- Rack
- A place to mount the various cubes (containers). The rack can be found in treasures or gained (randomly) when transforming a worker into scorer parts.
- Cube
- Cubes are usually gained when transforming workers into scorer parts. They determine the level of the transmitter. See Scoring
Placing transmitters
A transmitter is placed on your current location and is then used for caculating the score.
See Scoring