|
|
(4 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| Shows two parts:
| | #REDIRECT [[Worker]] |
| | |
| First your idle [[Worker]]s in your [[Base]] and second the workers placed on a [[Fountain]]
| |
| | |
| | |
| In this view you may spawn new workers, bring placed workers home, and later on: upgrade workers by merging them, modulate color of worker and transform workers to [[Transmitter]] parts.
| |
| | |
| | |
| | |
| == Spawn Worker ==
| |
| | |
| At the bottom left part, you can find the "Spawn Worker" button. By tapping it, you can create a new worker of your attuned color. The level of the new worker will be chosen from 1 to the maximum level of your workers.
| |
| The first one it's for free. After that, there are two options to build more:
| |
| | |
| * Waiting for recharge
| |
| | |
| After spawning the first worker, a countdown will appear next to the Spawn Worker. When it reaches 0, a new worker can be built for free. Then, another countdown will begin, and so on.
| |
| The recharging time will grow bigger as the maximum level of workers increases.
| |
| | |
| * Level 1:
| |
| * Level 2:
| |
| * Level 3: 2h 15m
| |
| * Level 4:
| |
| * Level 5:
| |
| * Level 6: 5h 25m
| |
| | |
| * Paying with crystals
| |
| | |
| Instead of waiting for free recharge, crystals can be paid for more workers (note: this option won't increase the waiting time). The prices are:
| |
| | |
| * 1st Time: 4
| |
| * 2nd Time: 2, 8, 2
| |
| * 3rd Time: 1, 4, 12, 4, 1
| |
| * 4th Time: 2, 6, 16, 6, 2
| |
| * 5th Time: 3, 8, 20, 8, 3
| |
| * 6th Time: 4, 10, 24, 10, 4
| |
| * 7th Time: 5, 12, 28, 12, 5
| |
| | |
| See also:
| |
| [[Worker]] | |