Team: Difference between revisions

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All transmitters placed by team members increase the Credit of the team. Each transmitter point corresponds to one team credit.
All transmitters placed by team members increase the Credit of the team. Each transmitter point corresponds to one team credit.


== Monuments == <!--T:7-->
== See also ==
A monument gives the team members different advantages.
*[[Monument]]s
 
<!--T:8-->
There are monuments for having:
* faster worker spawner recharge time
* worker capacity/concurrency/cooperation
* improved portal time/range/count
* extra workers in a specific crystal color
 
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The base monument of each type costs 10000 credits and upgrades cost 20000 etc.
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{{Updated|2017}}
{{Updated|2017}}

Revision as of 07:24, 1 May 2017

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A team may be founded by anyone willing to spend the crystals needed to build a Team Headquarter. The level of the Team Headquarter limits the number of participants in the team (besides the founder).

Team related action is performed under the menu - "Team" option.

The team founder may:

  • Invite other players or kick players
  • Spend Credits on building Monuments
  • View monuments

Team members may:

  • Accept or decline team invitations
  • View monuments

There also are "rare" actions for the founder under Actions (click to expand).

  • Set team data - Rename team or set the description of the team.
  • Hand over team - If you don't want to be founder of team anymore, for example when you quit playing
  • Disband team - If you created it by mistake

Credits

All transmitters placed by team members increase the Credit of the team. Each transmitter point corresponds to one team credit.

See also