Transmitter: Difference between revisions
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A transmitter is a device that sends crystals to your home planet giving you good reputation (score) for a month. | A transmitter is a device that sends crystals to your home planet giving you good reputation (score) for a month. | ||
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It also increases the credits of your current team when sent. If you are part of a team. | It also increases the credits of your current team when sent. If you are part of a team. | ||
== Mounting transmitters == | == Mounting transmitters == <!--T:3--> | ||
When you mount a transmitter you need 1 rack and 1 crystal container of each type. (Transmitter parts) | When you mount a transmitter you need 1 rack and 1 crystal container of each type. (Transmitter parts) | ||
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You normally get transmitter parts by transforming [[worker]]s using your [[Transformer]] facility but you may also find them in [[Treasure]]s. | You normally get transmitter parts by transforming [[worker]]s using your [[Transformer]] facility but you may also find them in [[Treasure]]s. | ||
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The level (= score) of the transmitter is the lowest value of a crystal container in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.) | The level (= score) of the transmitter is the lowest value of a crystal container in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.) | ||
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Modifications: | Modifications: | ||
* If a mixer is used: average Level ^ 2 | * If a mixer is used: average Level ^ 2 | ||
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* Bonuses do not stack. (2*50% gives 2x original value, not 2,25x) | * Bonuses do not stack. (2*50% gives 2x original value, not 2,25x) | ||
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Example | Example | ||
* Rubi: [4] | * Rubi: [4] | ||
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* Movi: [3] | * Movi: [3] | ||
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Lowest level is [3], so the transmitter value will be 3^2=9 | Lowest level is [3], so the transmitter value will be 3^2=9 | ||
With mixer, level is (4+4+5+6+3)/5=4,4 so transmitter will be 4,4^2=19,36 (will be rounded up to 20) | With mixer, level is (4+4+5+6+3)/5=4,4 so transmitter will be 4,4^2=19,36 (will be rounded up to 20) | ||
With mixer and 30% bonus it is 19,36*1,3=25,168 (rounded up to 26) | With mixer and 30% bonus it is 19,36*1,3=25,168 (rounded up to 26) | ||
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A recommendation is to have all colors the same level, if you don't use a mixer, so no value is lost. | A recommendation is to have all colors the same level, if you don't use a mixer, so no value is lost. | ||
=== Transmitter parts === | === Transmitter parts === <!--T:10--> | ||
;Rack [[Image:rack.png|32px]] | ;Rack [[Image:rack.png|32px]] | ||
:A place to mount the various cubes (containers). The rack can be found in treasures or gained (randomly) when transforming a worker into scorer parts. | :A place to mount the various cubes (containers). The rack can be found in treasures or gained (randomly) when transforming a worker into scorer parts. | ||
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;Container [[Image:cube_red.png|32px]] [[Image:cube_yellow.png|32px]] [[Image:cube_green.png|32px]] [[Image:cube_blue.png|32px]] [[Image:cube_purple.png|32px]] | ;Container [[Image:cube_red.png|32px]] [[Image:cube_yellow.png|32px]] [[Image:cube_green.png|32px]] [[Image:cube_blue.png|32px]] [[Image:cube_purple.png|32px]] | ||
:Containers are usually gained when transforming [[worker]]s into scorer parts. They determine the level of the transmitter. | :Containers are usually gained when transforming [[worker]]s into scorer parts. They determine the level of the transmitter. | ||
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;Bonus [[Image:ext_percent.png|32px]] | ;Bonus [[Image:ext_percent.png|32px]] | ||
:Bonus increases the level of the transmitter by the given percentage. A bonus can be found in treasures or gained (randomly) when transforming a worker into scorer parts. It can vary form 10% to 50%, the last being the most rare. | :Bonus increases the level of the transmitter by the given percentage. A bonus can be found in treasures or gained (randomly) when transforming a worker into scorer parts. It can vary form 10% to 50%, the last being the most rare. | ||
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;Extender [[Image:extender2_green.png|32px]] [[Image:extender3_purple.png|32px]] | ;Extender [[Image:extender2_green.png|32px]] [[Image:extender3_purple.png|32px]] | ||
:Increases the number of cubes of that type that may be added. The sum of the cube's level counts. Exists in 2 and 3-level variants. [[Treasure]]s is currently the easiest way to get them but you may also receive them when transforming [[worker]]s into transmitter parts. | :Increases the number of cubes of that type that may be added. The sum of the cube's level counts. Exists in 2 and 3-level variants. [[Treasure]]s is currently the easiest way to get them but you may also receive them when transforming [[worker]]s into transmitter parts. | ||
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;Crystal mixer [[Image:ext_mixer.png|32px]] | ;Crystal mixer [[Image:ext_mixer.png|32px]] | ||
:Takes the average value of the crystal containers instead of the lowest. Useful when you have big ones in some colors but not in others. | :Takes the average value of the crystal containers instead of the lowest. Useful when you have big ones in some colors but not in others. | ||
== Placing transmitters == | == Placing transmitters == <!--T:15--> | ||
A transmitter is placed on your current location and is then used for calculating the score. | A transmitter is placed on your current location and is then used for calculating the score. | ||
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'''NOTE''': The score is updated once every 6 minutes. Therefore it will not appear immediately. | '''NOTE''': The score is updated once every 6 minutes. Therefore it will not appear immediately. | ||
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See [[Scoring]] | See [[Scoring]] | ||
Revision as of 11:00, 29 April 2017
A transmitter is a device that sends crystals to your home planet giving you good reputation (score) for a month.
It also increases the credits of your current team when sent. If you are part of a team.
Mounting transmitters
When you mount a transmitter you need 1 rack and 1 crystal container of each type. (Transmitter parts)
You normally get transmitter parts by transforming workers using your Transformer facility but you may also find them in Treasures.
The level (= score) of the transmitter is the lowest value of a crystal container in a color and then squared. (Example: Cubes of level 2,3,4,3,4 gives you 2 as the lowest and then squared, 2 * 2 = 4.)
Modifications:
- If a mixer is used: average Level ^ 2
- If extenders are used: Sum of equal-colored containers is treated as the total "level" for that color.
- Bonuses do not stack. (2*50% gives 2x original value, not 2,25x)
Example
- Rubi: [4]
- Gelb: [1] + [3] (using extender) = [4]
- Hadr: [5]
- Azon: [2] + [3] + [1] (extender) = [6]
- Movi: [3]
Lowest level is [3], so the transmitter value will be 3^2=9 With mixer, level is (4+4+5+6+3)/5=4,4 so transmitter will be 4,4^2=19,36 (will be rounded up to 20) With mixer and 30% bonus it is 19,36*1,3=25,168 (rounded up to 26)
A recommendation is to have all colors the same level, if you don't use a mixer, so no value is lost.
Transmitter parts
- Rack
- A place to mount the various cubes (containers). The rack can be found in treasures or gained (randomly) when transforming a worker into scorer parts.
- Container
- Containers are usually gained when transforming workers into scorer parts. They determine the level of the transmitter.
- Bonus
- Bonus increases the level of the transmitter by the given percentage. A bonus can be found in treasures or gained (randomly) when transforming a worker into scorer parts. It can vary form 10% to 50%, the last being the most rare.
- Extender
- Increases the number of cubes of that type that may be added. The sum of the cube's level counts. Exists in 2 and 3-level variants. Treasures is currently the easiest way to get them but you may also receive them when transforming workers into transmitter parts.
- Crystal mixer
- Takes the average value of the crystal containers instead of the lowest. Useful when you have big ones in some colors but not in others.
Placing transmitters
A transmitter is placed on your current location and is then used for calculating the score.
NOTE: The score is updated once every 6 minutes. Therefore it will not appear immediately.
See Scoring