Jump to content

Technical Implementation: Difference between revisions

No edit summary
Line 29: Line 29:


== DB ==
== DB ==
* nest - about nest and the  potentially colony living there
* nest - about nests and the  potentially colony living there
* nest_distance - actual distance between nearby nests
 
* animals - location
* animals_log/history - what they did... some how. Needed?
 
* food
 
* user - basic user data
* user - basic user data
* user_unit - about each unit connected foor each player (needed for notifications)
* user_unit - about each unit connected foor each player (needed for notifications)
* user_location - track user location, once per hour or so to be able to spawn creatures at resonable locations, and prevent cheating.
* user_inventory - in some way....
* log - what happened and when. (id ref to types of actions)
* log_user - what event are useful for what user
* chat - todo