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Actions that the player may perform | Actions that the player may perform | ||
Some actions take time (maybe 5 seconds, needs to be tested). And the player has to be near all the time. This is in order to prevent this action to take place from running vehicle. | |||
There will be a counter counting down from the time to lower value. Block or not, not sure. Maybe just 5 short toasts? | |||
== Action radius == | |||
A player will have two action radius. One for "heavy" actions like attacking and gaining control and another one, expanding with the player level, used for helping allied colonies etc. | |||
== Unsynchronized == | |||
All server requests should be unsynchronized and could be called twice or more getting the result just once. |