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* If there is no food in the nest the number of ants in the colony is decreased | * If there is no food in the nest the number of ants in the colony is decreased | ||
* Sometimes cave in-s and other accidents occur (decreasing capacity and killing ants) | * Sometimes cave in-s and other accidents occur (decreasing capacity and killing ants) | ||
== TO THINK ABOUT, KEEP IT SIMPLE! == | |||
Linear? Makes one colony "slow to turn" but using many colonies it gets done faster. | |||
* capacity += r_expand * r_worker * (1 - r_secret) * const | |||
* secret capacity += r_expand * r_worker * r_secret * const | |||
* workers += r_breed * r_worker * const | |||
* warriors += r_breed * r_warrior * const | |||
* food += (r_food * r_worker - level) * (workers+warriors) * const, Gathering and eating, if r_food*r_worker kept at level or above the food increase, else it decreases. | |||
Transform workers to warriors and vice versa | |||
* if (to many warriors) warriors -= const, worker +=const | |||
* if (to many workers) warriors += const, worker -=const | |||
Starving: | |||
* if (food <= 0) workers -= ?, warriors -= ? | |||
* if (workers + warriors < 1) colony is dead | |||
Decaying... | |||
* if (capacity > 10) capacity pt at decreases if not maintained? ~1% | |||
* food turn bad, slowly decreases? ~1% |