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(Updating to match new version of source page) |
(Updating to match new version of source page) |
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The purpose of growing fungus is that it gives colonies more food. Up to 100% extra food income. | The purpose of growing fungus is that it gives colonies more food. Up to 100% extra food income. | ||
NOTE: You need to be level 10 before you can handle fungus. | |||
== Colony properties == | == Colony properties == | ||
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Colonies may build a fungus chamber. An action taking 24 h and sacrificing quite a number of ants. | Colonies may build a fungus chamber. An action taking 24 h and sacrificing quite a number of ants. | ||
How to get a piece of fungus: | |||
* | * There is a really small possibility to get it when helping colonies. NOTE: Currently there is no dialog or anything saying that you received it, when... if... you do. | ||
* | * Random in the wild? - might appear in the future | ||
* Event? - might come on an event in the future | |||
Player may insert fungus into fungus chambers in colony when in range. The fungus start to grow. | Player may insert fungus into fungus chambers in colony when in range. The fungus start to grow. | ||
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When the colony gets really small (counting actual worker ants), the fungus dies. | When the colony gets really small (counting actual worker ants), the fungus dies. | ||
== Extracting | == Extracting fungus item == | ||
When | When a colony with a growing fungus is in range and fungus size in bigger than threshold (60%) the user may extract fungus as an action on the colony | ||
* The fungus size percentage drops by 50 percentage points | * The fungus size percentage drops by 50 percentage points | ||
* The player gets a piece of fungus | * The player gets a piece of fungus |
edits