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Fungus/en: Difference between revisions

Updating to match new version of source page
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The purpose of growing fungus is that it gives colonies more food. Up to 100% extra food income.
The purpose of growing fungus is that it gives colonies more food. Up to 100% extra food income.
NOTE: You need to be level 10 before you can handle fungus.


== Colony properties ==
== Colony properties ==
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Colonies may build a fungus chamber. An action taking 24 h and sacrificing quite a number of ants.
Colonies may build a fungus chamber. An action taking 24 h and sacrificing quite a number of ants.


The player can get hold of an item of fungus ... somewhere.  
How to get a piece of fungus:
* Event?
* There is a really small possibility to get it when helping colonies. NOTE: Currently there is no dialog or anything saying that you received it, when... if... you do.
* Random when helping/sabotaging colonies?
* Random in the wild? - might appear in the future
* Random in the wild?
* Event? - might come on an event in the future


Player may insert fungus into fungus chambers in colony when in range. The fungus start to grow.
Player may insert fungus into fungus chambers in colony when in range. The fungus start to grow.
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When the colony gets really small (counting actual worker ants), the fungus dies.
When the colony gets really small (counting actual worker ants), the fungus dies.


== Extracting more fungus ==
== Extracting fungus item ==
When the colony is in range and fungus size in bigger than threshold (60%) the user may extract fungus as an action on the colony
When a colony with a growing fungus is in range and fungus size in bigger than threshold (60%) the user may extract fungus as an action on the colony
* The fungus size percentage drops by 50 percentage points
* The fungus size percentage drops by 50 percentage points
* The player gets a piece of fungus
* The player gets a piece of fungus
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