Experience: Difference between revisions

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* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp
* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp
* Successfully [[Attack]] killing the entirety an enemy colony +1000 exp
* Successfully [[Attack]] killing the entirety an enemy colony +1000 exp
* [[Swarm]] in a colony +50 exp
* <s>[[Swarm]] in a colony +50 exp</s> Changed 2019-09-22 - It no longer gives you experience


== Level == <!--T:2-->
== Level == <!--T:2-->

Latest revision as of 07:02, 22 September 2019

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Gain experience

Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop)

Level

  • Player starts at level 1
  • 1000 experience required for level 2
  • 2000 for level 3
  • 4000 for level 4
  • 8000 for level 5
  • 16000 for level 6
  • etc.

Level effect

The level of the players affects: