Build Nest: Difference between revisions

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Player creates an empty [[Nest]] somewhere on the map. See [[Colonize]] on how to populate it.
Player creates an empty [[Nest]] somewhere on the map. See [[Colonize]] on how to populate it.


This action takes some time and the player has to be in range all the time.
You may only build nests outside the zone of control of another nest but never within 25 meters from another player's nest and not within 100 meters of a [[Controlled Colony]].
 
You may only build nests outside the zone of control of another nest but never within 25 meters from another players nest and not within 100 meters of a nest controlled by you.
 
It may only be built on what Reversed Geocoding (https://developers.google.com/maps/documentation/geocoding/intro#ReverseGeocoding) says is within a country and most likely also more specified parts. This location info is stored with the nest data and is used for scoring lists.


Nests may only be built on what Reversed Geocoding (https://developers.google.com/maps/documentation/geocoding/intro#ReverseGeocoding) says is within a country and most likely also more specified parts. This location info is stored with the nest data and is used for scoring lists. This for example means that you most likely will not be able to build colonies at sea.


[[Category:Action]]
[[Category:Action]]

Revision as of 08:27, 29 April 2016

Player creates an empty Nest somewhere on the map. See Colonize on how to populate it.

You may only build nests outside the zone of control of another nest but never within 25 meters from another player's nest and not within 100 meters of a Controlled Colony.

Nests may only be built on what Reversed Geocoding (https://developers.google.com/maps/documentation/geocoding/intro#ReverseGeocoding) says is within a country and most likely also more specified parts. This location info is stored with the nest data and is used for scoring lists. This for example means that you most likely will not be able to build colonies at sea.