Category:Action: Difference between revisions
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Actions that the player may perform | Actions that the player may perform | ||
Some actions take time (maybe 5 seconds, needs to be tested). And the player has to be near all the time. This is in order to prevent this action to take place from running vehicle. | |||
There will be a counter counting down from the time to lower value. Block or not, not sure. Maybe just 5 short toasts? | |||
== Action radius == | |||
A player will have two action radius. One for "heavy" actions like attacking and gaining control and another one, expanding with the player level, used for helping allied colonies etc. | |||
== Unsynchronized == | |||
All server requests should be unsynchronized and could be called twice or more getting the result just once. |
Revision as of 07:21, 18 January 2016
Actions that the player may perform
Some actions take time (maybe 5 seconds, needs to be tested). And the player has to be near all the time. This is in order to prevent this action to take place from running vehicle. There will be a counter counting down from the time to lower value. Block or not, not sure. Maybe just 5 short toasts?
Action radius
A player will have two action radius. One for "heavy" actions like attacking and gaining control and another one, expanding with the player level, used for helping allied colonies etc.
Unsynchronized
All server requests should be unsynchronized and could be called twice or more getting the result just once.
Pages in category "Action"
The following 52 pages are in this category, out of 52 total.