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(Updating to match new version of source page) |
(Updating to match new version of source page) |
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== Gain experience == | == Gain experience == | ||
Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop) | Some actions give the player Experience (never those those that may be repeated instantly like pick up / drop) | ||
* [[Colonize]] + | * [[Found New Colony]] +500 exp | ||
* [[Help Expand]] + | * [[Colonize]] +500 exp | ||
* [[Sabotage]] capacity in an enemy colony (not an empty nest) + | * [[Give Food]] +3 exp per food | ||
* Successful [[Attack]] entirely killing an enemy colony + | * [[Help Expand]] +200 exp | ||
* [[Sabotage]] capacity in an enemy colony (not an empty nest) +100 exp | |||
* Successful [[Attack]] entirely killing an enemy colony +1000 exp | |||
* [[Swarm]] in a colony +50 exp | |||
== Level == | == Level == | ||
* Player starts at level 1 | * Player starts at level 1 | ||
* When experience reaches | * When experience reaches 1000 the level goes up. Next steps at 2000, 4000, 8000, 16000 etc. | ||
== Level effect == | == Level effect == | ||
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* How much food the player may carry in [[Inventory]] | * How much food the player may carry in [[Inventory]] | ||
* How many ant eaters the user may pick up in [[Inventory]] | * How many ant eaters the user may pick up in [[Inventory]] | ||
* From level 4 you may set colony action to [[Package Food]] | |||
* From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s | * From level 5 you may set [[Colony Orders]] to produce [[Warrior]]s | ||
* From level 6 you may set colony action to [[Make Energy Bar]] | |||
* From level 7 you get Weekly [[Missions]] | |||
* From level 8 you may set [[Colony Orders]] to expand secret chambers. | * From level 8 you may set [[Colony Orders]] to expand secret chambers. |
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