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Facility Design Remake: Difference between revisions

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Ideas for design remake of facilities
Ideas for design remake of facilities


* Core - 2x2 - 2 or 3 ports
== Facilities and upgrades ==
* Spawner - 3x2 - Spawner and storage of the worker in own color?
* Core - 2x2 - 2 or 3 ports, (Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? Based on level? - Nah...)
* Spawner - 3x2 - Spawner and storage of the worker in own color? Small ports top
** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions.
** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions.
** Storage of other color worker - 1x1 - 2 small ports, varying positions?
** Storage of other color worker - 1x1 - 2 small ports, varying positions? Could use specific ports for different colors, but them players could not fiddler around...
* Portal gtw - 3x3 like plus sign? - T or L shape?
* Portal gtw - 3x3 like plus sign? - T or L shape?
** Upgrade 1x1 - or expanding main facility?
** Upgrade 1x1
* Probe - 2x2, 2 ports, 1 or 2 small
* Probe - 2x2, 2 ports, 1 or 2 small
** Upgrade 1x1
** Upgrade 1x1
* Trade Post/Transfer, T-shape with ports - or size change with upgrades instead of upgrade boxes?
* Trade Post/Transfer - small port right.
** Upgrade with ports? 1x1 or 2 on one side?
* Transformer - Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding?
* Transformer - 3x3 with small icon, expanding per level? (no upgrade things)
* Treasure extractor (finder). L -shape (no upgrade things)
* Treasure extractor (finder). L -shape (no upgrade things)
* Team hq
* Team hq - just bigger box on upgrades
** Different upgrades per level or just bigger box?


* Fountain tracker - 1x1 - 1 port
* Fountain tracker - 1x1 - 1 port
* Fountain scanner - 1x1 - 1 port
* Fountain scanner - 1x1 - 1 port
** Could allow player to build on one of the two sides? (but that would be the same as upgrade boxes... They could have bottom,left and top ports on a fac having a connection to the right. And the same for other directions.


Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type?
Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type?


== Ports ==
* Big port - light blue?
* Spawner/Storage (2 different ports or just one?) - top
** Worker support (in other colors) - grey
** Upgrades - white?
* Trade upgrade - light green - right
* Portal gateway upgrade - light red - bottom
* Probe upgrade - yellow - left
== Bigger boxes ==
When upgraded, the box grows: It can vary 1x1, 1x2, 2x2, 2x2, 3x2, 3x2, 4x2, 4x2, 3x3, etc with x and y shifted om some.
* Treasure extractor
* Transformer
* Team hq
== Storing pos of fac/upgrade ==
New table on server, just to store the pos of stuff as some things don't really match... or?
== Create images ==
Overlay for entrance?
Shall connected entrances change something? Color etc?


== Raised questions? ==
== Raised questions? ==
Build all facilities mission, and all at level X. How to handle that?
Build all facilities mission, and all at level X. How to handle that?
* One answer could be (have at least X facilities)
* Have at least (x upgrades)
Are the other color worker an upgrade or a facility? Upgrade with new system...
How to name them? "Main facilites?" - To differ from Fountain Tracker/Scanner - "Extra facilities". Upgrades may be "Extensions" instead?