1,468
edits
No edit summary |
No edit summary |
||
(16 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
Ideas for design remake of facilities | Ideas for design remake of facilities | ||
* Core - 2x2 - 2 or 3 ports | == Facilities and upgrades == | ||
* Spawner - 3x2 - Spawner and storage of the worker in own color? | * Core - 2x2 - 2 or 3 ports, (Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? Based on level? - Nah...) | ||
* Spawner - 3x2 - Spawner and storage of the worker in own color? Small ports top | |||
** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions. | ** Upgrade - 1x1 - 2 small ports (or 3 on some?), varying positions. | ||
** Storage of other color worker - 1x1 - 2 small ports, varying positions? | ** Storage of other color worker - 1x1 - 2 small ports, varying positions? Could use specific ports for different colors, but them players could not fiddler around... | ||
* Portal gtw - 3x3 like plus sign? - T or L shape? | * Portal gtw - 3x3 like plus sign? - T or L shape? | ||
** Upgrade 1x1 | ** Upgrade 1x1 | ||
* Probe - 2x2, 2 ports, 1 or 2 small | * Probe - 2x2, 2 ports, 1 or 2 small | ||
** Upgrade 1x1 | ** Upgrade 1x1 | ||
* Trade Post/Transfer | * Trade Post/Transfer - small port right. | ||
* Transformer - Start with 2x2, small icon, expand icon and then become 3x3 and keep expanding? | |||
* Transformer - | |||
* Treasure extractor (finder). L -shape (no upgrade things) | * Treasure extractor (finder). L -shape (no upgrade things) | ||
* Team hq | * Team hq - just bigger box on upgrades | ||
* Fountain tracker - 1x1 - 1 port | * Fountain tracker - 1x1 - 1 port | ||
* Fountain scanner - 1x1 - 1 port | * Fountain scanner - 1x1 - 1 port | ||
** Could allow player to build on one of the two sides? (but that would be the same as upgrade boxes... They could have bottom,left and top ports on a fac having a connection to the right. And the same for other directions. | |||
Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type? | Upgrades must have at least 2 ports, maybe varying with type or upgrade or random when buying it? Or 3 and the missing one is define by the type? | ||
== Ports == | |||
* Big port - light blue? | |||
* Spawner/Storage (2 different ports or just one?) - top | |||
** Worker support (in other colors) - grey | |||
** Upgrades - white? | |||
* Trade upgrade - light green - right | |||
* Portal gateway upgrade - light red - bottom | |||
* Probe upgrade - yellow - left | |||
== Bigger boxes == | |||
When upgraded, the box grows: It can vary 1x1, 1x2, 2x2, 2x2, 3x2, 3x2, 4x2, 4x2, 3x3, etc with x and y shifted om some. | |||
* Treasure extractor | |||
* Transformer | |||
* Team hq | |||
== Storing pos of fac/upgrade == | |||
New table on server, just to store the pos of stuff as some things don't really match... or? | |||
== Create images == | |||
Overlay for entrance? | |||
Shall connected entrances change something? Color etc? | |||
== Raised questions? == | == Raised questions? == | ||
Build all facilities mission, and all at level X. How to handle that? | Build all facilities mission, and all at level X. How to handle that? | ||
* One answer could be (have at least X facilities) | |||
* Have at least (x upgrades) | |||
Are the other color worker an upgrade or a facility? Upgrade with new system... | |||
How to name them? "Main facilites?" - To differ from Fountain Tracker/Scanner - "Extra facilities". Upgrades may be "Extensions" instead? |